Morgoth

Overview
The once beautiful and lush realm of the elves, now a dark land of ashes and evil. A black realm where Drow and Greenskins call their domain. The Drow have repurposed the extravagant cities that the elves once had into dark palaces of their own, dark reflections of the high elves. While the Greenskins roam in raging warbands and packs, at constant war with each other and being used as slaves by the Drow if they are unlucky. The Lich King left an everlasting mark on this land during his campaign against the world.

Economy and Resources
Morgoth is a wasteland of rock and ash. Not much of the traditional resources can be found here. The food is warped and ghastly. The livestock ill-bred and malformed. The greenskin warbands raid and reave each other for resources, as to them, resources and supplies shows wealth. And wealth shows power and strength. The drow have ventured deep underneath their cities to construct mines and outposts in the underdark. Using inferior creatures as slaves for their labour.

Culture and Climate
Brutality...the only way to describe the land of Morgoth. Both the land itself and its denizens are savage beasts in their own rights. The sky is blackened by ashen clouds, blocking out the sun for more than a 1000 years. Constant ash storms and fluxes of dark magic, bringing on malformed beasts and undead creatures to roam the wilds. Wild tribes and bands of greenskins roam the wastelands raiding what little resources that are available, such as ore, wood and food. Warcamps litter the lands where mucky rivers converge and where some security can be found, with the ruins of the Elven capital city, now known as Dor Deamloth, standing as the seat of power of the Drow of Morgoth. Two things happen to the weak in Morgoth, death or slavery by the Drow.

Politics and Government
While a traditional political structure does not exist in Morgoth, the only rule is that the strong assert dominance. The Drow have claimed Dor Deamloth as their stronghold along with the very few remaining ruins of elven cities and towns. The leadership structure of the Drow is dictated by their religious worship of Lolth, the Spider queen, creating a Matriarchy of bloodthirsty fanatics and cultists. Many leaders that rise to power here leave a trail of bodies behind them, and then stand atop the pile. The warbands and tribes of the greenskins wander the wastelands beyond the city walls. The weakest among them used as slave labour by the Drow. Often over disputes or resource desperation, the greenskins will attack and try siege these drow strongholds, but fail almost every time. Every new warlord promises their warband the prize of a drow stronghold.